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North one map 3B -4 | No map to the South
map section DH 3A -4 zip file. Click here to download. 24 kb
Room 22) 20' x 10' x 40' empty (8,000 cubic feet)
Room 23) 30' x 30' x 30' (27000 cubic feet) 6 OwlBears
Room 24) 10' x 30' x 20' ( 6,000) South secret door: push down
Room 25) 20' x 10' x 40' - 10' x 30' x 30' (17,000) illusional Green Slime covering Brown Mold
Room 26) 20' x 20' x 50' (20,000) empty
Room 27) 30' x 8' x 10' empty
Room 28) 50' x 10' x 20' a pile of blackened and chewed bones 8 feet across by 3 feet high
Room 29) 10' x 10' x 20' Green Slime on map ceiling 30 gp on map floor
Room 30) 50' x 50' x 30' ( 75,000) under the chair is a sack with 1,000 pp in the chair is an invisible Crypt Thing ( Fiend Folio) if the characters do nothing to it, nothing happens otherwise, they are teleported: one character per room below, then start over in the sequence until all attacking characters are gone from this room: 1) level 3 room 38 2) level 2 room 129 3) level 2 room 73 4) level 2 room 208 5) level 2 room 30 6) level 1 room 43
Room 31) 30' x 60' x 30' (54,000) 10 Ogres of exceptional strength ( Dragon magazine article) s 18/83 Mace 2d4+5 hp 1 Ogre Leader of exceptional strength ( Dragon magazine article) S 18/00 Mace 2d4+8 HP small chest: 100 gp 4 barrels of food and water 14 sleeping locations
Room 32) 10' x 10' x 20' 2 Ogres of exceptional strength ( Dragon magazine article) S 18/75 Mace 2d4+4 hp
Room 33) 20' x 60' x 30' (44,000) 7 Ogres of exceptional strength ( Dragon magazine article) S 18/75 Mace 2d4+4 hp 1 Leader Ogre of exceptional strength ( Dragon magazine article) S 18/00 Mace 2d4+7 hp 1 Chief Ogre of exceptional strength ( Dragon magazine article) S 19 Mace 2d4+8 hp large chest: 700 gp ; 4000 sp ; four 500 gp gems ; Shield +1
Room 34) 10' x 10' x 20' 2 Ogres of exceptional strength ( Dragon magazine article) S 18/01 mace 2d4+4 HP North secret door: push left, only opens on a 1-2 in 6, unless have Giant Strength
Room 35) 10' x 10' x 20' 2 Ogres of exceptional strength ( Dragon magazine article) S 18/01 Mace 2d4+4 HP
Room 36) 10' x 6' x 50' (3,000) West secret door: Knock from West or Dispel Magic vs. 7th push right from east
Room 37) 10' x 20' x 40' 2 giant spiders up by ceiling
Room 38) 10' x 20' x 30' enpty