This is map section DH 3A -4 for my AD&D First Edition campaign World, Crestar.



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East one map to 3A -5

North one map 3B -4 | No map to the South

West one map to 3A -3


map section DH 3A -4, 800 x 600

version 6 of CC2map section DH 3A -4 zip file. Click here to download. 24 kb


Room 22) 20' x 10' x 40'  empty (8,000 cubic feet)


Room 23) 30' x 30' x 30' (27000 cubic feet)
      6 OwlBears


Room 24) 10' x 30' x 20'  ( 6,000)
      South secret door: push down


Room 25) 20' x 10' x 40' - 10' x 30' x 30'  (17,000)
      illusional Green Slime covering Brown Mold


Room 26) 20' x 20' x 50'  (20,000) empty


Room 27) 30' x 8' x 10'  empty


Room 28) 50' x 10' x 20' 
      a pile of blackened and chewed bones 8 feet across by 3 feet high


Room 29) 10' x 10' x 20' 
      Green Slime on map ceiling

       30 gp on map floor


Room 30) 50' x 50' x 30' ( 75,000)
      under the chair is a sack with 1,000 pp

      in the chair is an invisible Crypt Thing ( Fiend Folio)

      if the characters do nothing to it, nothing happens

      otherwise, they are teleported:
       one character per room below, then start over in the sequence until 
       all attacking characters are gone from this room:

         1) level 3 room 38
         2) level 2 room 129
         3) level 2 room  73
         4) level 2 room 208
         5) level 2 room  30
         6) level 1 room  43


Room 31) 30' x 60' x 30' (54,000)
      10 Ogres of exceptional strength ( Dragon magazine article) s 18/83
          Mace 2d4+5 hp

       1 Ogre Leader  of exceptional strength ( Dragon magazine article) S 18/00
          Mace 2d4+8 HP

        small chest: 100 gp

        4 barrels of food and water

        14 sleeping locations


Room 32) 10' x 10' x 20'  
      2 Ogres of exceptional strength ( Dragon magazine article) S 18/75
        Mace 2d4+4 hp


Room 33) 20' x 60' x 30'  (44,000)
      7 Ogres of exceptional strength ( Dragon magazine article) S 18/75
         Mace 2d4+4 hp

      1 Leader Ogre of exceptional strength ( Dragon magazine article) S 18/00
         Mace 2d4+7 hp

      1 Chief Ogre of exceptional strength ( Dragon magazine article) S 19
         Mace 2d4+8 hp

      large chest: 700 gp ; 4000 sp ; four 500 gp gems ; Shield +1


Room 34) 10' x 10' x 20' 
      2 Ogres of exceptional strength ( Dragon magazine article) S 18/01
         mace 2d4+4 HP

      North secret door: push left, 
       only opens on a 1-2 in 6, unless have Giant Strength


Room 35) 10' x 10' x 20' 
      2 Ogres of exceptional strength ( Dragon magazine article) S 18/01
         Mace 2d4+4 HP


Room 36) 10' x 6' x 50'  (3,000)
      West secret door:
        Knock from West or Dispel Magic vs. 7th
        push right from east


Room 37) 10' x 20' x 40'
      2 giant spiders up by ceiling


Room 38) 10' x 20' x 30' enpty


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