This is the entrance page for The Great Open on my AD&D First Edition campaign World, Crestar.
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A large plains/prairie area with only two known habitations. These are Forlorn Keep and Fortress of Kra the Stouthearted. They are located southwest of Trillolara, and west of a small range of hills bordering the west side of the Nomad areas. Travel for any group is dangerous. There are roads between various Trillolaran towns and these two forts, but travel is and can be very dangerous. Animals from giant rats to large old dragons have been spotted here. Brigands and highwaymen are also present, close to civilization. They are not foolish enough to brave The Great Open. Its possible that the brigands in this area got here by being guards for various merchant wagon trains headed out this way... or they work for Gashtra. It was all once part of a democracy, some claim it was a matriarchy, called Liciera. It was reportedly destroyed by lich-controlled undead and treachery. (Alignments: Forlorn is NG, Kra is LG, the rest is unknown.)
Forlorn Keep is where I used another TSR module 'B-2 Keep on the Borderlands'.
Dwarfbas, a Dwarven City, is within the borders of Trillolara.
Dwarf Home is the abandoned home of the Dwarves, on this continent. Its on the edge of the Great Open and Trillolara. Its my version of Moria, but doesn't resemble it in any way except for the idea of a large forcefully abandoned Dwarf Hold.