Check the FAQ page for more on the Creative Commons License as it applies to my work.
Note that not all door opening directions are shown by the map symbols. If its not mentioned in the room description, just decide how and in what direction it opens and closes. Push left for a door can mean either push on the left side of the door or push on the door so it slides left. Most doors open and close in a normal way. Many of the doors are one-way or are hidden from one direction. A room or corridor without a red line on one side, thats an open area and shows that the room or corridor continues on another map.
There are a number of one-way doors here that are hidden doors from the other direction.
Sometimes I had to use a different color for Traps, but the text description of the room lets you know if there is a trap there or not.
map section Dwarf Home Map Legend zip file. Click here to download. 9 kb
the room dimensions on my dungeon maps are listed as the North to south dimension first, then the west to east dimension. So the top most room in the drawing is 90' x 70' x 10' high ceiling.
The L-shaped room: Large dimension first, then the alcove area. So the first dimension is: 70' x 20' x 10', then the alcove is 20' x 20' x 10'. This is shown on the room keys as:70' x 20' x 10' - 20' x 20' x 10'
map section Dwarf Home Map Legend 2 zip file. Click here to download. 9 kb